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Thread Statistics | Show CCP posts - 29 post(s) |
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CCP Contra
C C P C C P Alliance
0

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Posted - 2014.06.10 14:43:00 -
[1] - Quote
H3llHound wrote:One more bug: I cant start any manufacturing jobs right now. I am docked in PVH8 with BPO and minerals in personal hangar. UI gives me the green light to start the job but when i press 'Start' i get this error. I have the funds in my wallet.
Unable to install job due to the following reasons: Insufficient funds to pay job cost
Error.ACCOUNT_FUNDS (0.0, 641)
Hey H3llHound
Thanks for letting us know, we have been noticing this issue in some characters only. We will be looking into this.
-CCP Contra |
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CCP Contra
C C P C C P Alliance
0

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Posted - 2014.06.11 14:23:00 -
[2] - Quote
ElectronHerd Askulf wrote:CCP Nullarbor wrote:Mismatch cost / tax errors are known and should be getting fixed today. What about the ACCOUNT_FUNDS error? I'm still getting that and so unable to get much further in testing.
This is the one we are looking into at the moment.
Thanks for your help |
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CCP Contra
C C P C C P Alliance
0

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Posted - 2014.06.13 11:47:00 -
[3] - Quote
knowican wrote:Trying to invent a Drone Damage Amplifier is not showing an output BPC at all but Drone Navigation Computer and Heavy Missile Launcher invention did. It will still let me start the job though.
Thanks! We are aware of this issue, Fix for this ready we just need to review it, should be good to go on Monday. |
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CCP Contra
C C P C C P Alliance
1

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Posted - 2014.06.16 09:20:00 -
[4] - Quote
Teddyboom wrote:CCP Nullarbor wrote:Mismatch cost / tax errors are known and should be getting fixed today. I tried to build in high sec 50 Standard X-Instinct Booster (110M estimated) today and got a job cost of 92M  i moved to a station in providence and got a 414k job cost but when trying to start the job got this "Unable to install job due to the following reasons: The job cost has changed
Error.MISMATCH_COST (414818, 477527)"
Hey Teddyboom, thanks for your bug report. The Mismatch_Cost issue should be fixed, so this might be related to your client's cache. The best would be to delete manually your cache from the OS. If you can go to Users/Yourauser/AppData/Local/CCP/EVE/ find your SiSi client /cache (more info here http://community.eveonline.com/support/knowledge-base/article.aspx?articleId=371) And delete all the files, then try to manufacture the booster again. It should allow you to, if not, let me know so we can keep looking into this.
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CCP Contra
C C P C C P Alliance
1

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Posted - 2014.06.16 09:21:00 -
[5] - Quote
MaverickScot wrote:Freyr Udan wrote:MaverickScot wrote:Just undocked on SISI and went to my POS which appears to be missing. It was unfuelled. Are you guys removing these POS's? They remove all poses on the SISI server you should mount it again Thanks. Will this happen on the release of Crius on Tranq?
This is just done when we copy the DB into SiSi, POSes should remain unchanged in TQ |
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CCP Contra
C C P C C P Alliance
1

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Posted - 2014.06.18 08:54:00 -
[6] - Quote
Ok, thanks for the info, we will look at it right away |
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CCP Contra
C C P C C P Alliance
1

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Posted - 2014.06.19 14:04:00 -
[7] - Quote
The MISMATCH_COST can be fixed by manually clearing your cache when the client is not open. However this is a temporary workaround at the moment. Our devs are looking into solving these issues. Thanks for being on SiSi to help us diagnose these issues.
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CCP Contra
C C P C C P Alliance
2

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Posted - 2014.06.20 09:15:00 -
[8] - Quote
Star Killer14 wrote:Hello,
I was testing the new indy features and found a small issue, when I go to tell it how many runs to do and I enter a two digit number it doesn't always pick up the second number of they are entered to quickly, it seems to really only happen when doing 20 runs. It will also do a similar thing for when entering any number larger than 20, in the input window, instead of going to 20, in the outcome window, it just goes to the first number you enter.
Ex. I enter 21, it says 2 in the outcome window.
This was also for copying blueprints at a Design Laboratory if that helps.
This is a minor nuisance but it would be best if it was fixed by the time it is released.
Thanks, we got a bug report about this specifically and our UI dev will take care of it. |
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CCP Contra
C C P C C P Alliance
2

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Posted - 2014.06.20 14:05:00 -
[9] - Quote
Regan Rotineque wrote:im starting to worry....is this account funds error a serious bug? its been there since the changes were moved to sisi i have not been able to install a single job since the new stuff was released
no reasearch testing, no building testing....im starting to get frustrated
We have a fix today for this and possibly for the MISMATCH_COST bug, we will be updating SiSi with these for the weekend. |
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CCP Contra
C C P C C P Alliance
2

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Posted - 2014.07.03 09:20:00 -
[10] - Quote
Hashi Lebwohl wrote:
- 3000m range on pos facilities to access has returned = I hope a bug
- its being reported by pilots that the 25% ME facility bonus from a POS is a bug (for the sake of the game I hope so) - but I've not seen any dev confirmation - could someone give a link if they have.
Now 2%
1. Known issue we will be working on this.
Thanks for your feedback! |
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CCP Contra
C C P C C P Alliance
3

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Posted - 2014.07.14 09:24:00 -
[11] - Quote
Regan Rotineque wrote:this message made me LOL
Unable to install job due to the following reasons: Current skills do not support the number of jobs you are trying to install
Error.SLOTS_FULL (5, 5)
really? slots full ? the UI needs some work - as the message is very confusing - since i equate slots with a station attribute not a toon - I am unable to install more than 5 'jobs' makes sense - but slots_full (5,5) is not very intuitive
Indeed, all these messages have debug text so we know what the issue is. It has been extremely helpful for us. We are probably thinking of making a human message, and but keeping the debug ones as details. |
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